Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Warning Warning: No smoothing group information was found in this FBX scene. Make Human also fails to export textures when FBX is chosen as the export option, but this can be worked around by exporting to the blender format as well because that exporter will output the same texture files (from reading the MakeHuman bug tracker I believe this may be fixed in the nightly builds).ĭespite the warnings I can import the mesh.Įxport settings: Feet on ground - yes. I get several warnings when importing an FBX exported from Make Human 1.0 and the UE4 Editor crashes if I import with "Import Materials" checked.
Unreal Engine 4: How to Develop Your First Two Games Related subreddits Unreal Engine 4 Mastery: Create Multiplayer Games with C++